01 / challenge

The Spatial Newsroom
Beyond the Fold: Reinventing Journalism in Dimensional Space
Untitled-4
02 / process
NYT + Oculus
Immersive Times: Reimagining News Consumption in Virtual Reality

UI/UX design for an Oculus VR application allowing immersive exploration of New York Times content. Created motion design, interaction concepts, and pitch materials for Fantasy Co that demonstrate how virtual environments enhance news consumption through intuitive gestures, spatial organization of complex stories, and emotional connection to journalism. The experience features three-dimensional news layouts, contextual multimedia integration, and innovative approaches to longform content that maintain the NYT's journalistic standards while creating new pathways for audience engagement.